Game Demo Questions
Intro screen: Bombs Away 4000.
Team Introduction:By Calvin H.
Audience: I am designing my game for children in 2-7.
Gameplay: The player see bombs and they barry the bomb.The rule is you have to barry the bombs before all your time run out.The goal of the game is to barry the bombs before they explode.
Learning Goal: They will learn all of the factors of a number.
Fun Factor:The thing that make my game fun is that it will have many things to look out for.
Smart Factor: My game teach how to make the factors of a number. Someone can learn how to find the factor of 30.
Style Factor: I will use the holes and make them move.I will have explosen sounds.
Originality Factor: The thing that make my game unique is I will make sure people understand.My game will sell because it have a cool name and it have lots of cool stuff.
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